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r.lake

Fills lake at given point to given level.

r.lake [-no] elevation=name water_level=float [lake=name] [coordinates=east,north] [seed=name] [--overwrite] [--verbose] [--quiet] [--qq] [--ui]

Example:

r.lake elevation=name water_level=float

grass.script.run_command("r.lake", elevation, water_level, lake=None, coordinates=None, seed=None, flags=None, overwrite=False, verbose=False, quiet=False, superquiet=False)

Example:

gs.run_command("r.lake", elevation="name", water_level=float)

Parameters

elevation=name [required]
    Name of input elevation raster map
water_level=float [required]
    Water level
lake=name
    Name for output raster map
coordinates=east,north
    Seed point coordinates
    Either this coordinates pair or a seed map have to be specified
seed=name
    Input raster map with given starting point(s) (at least 1 cell > 0)
    Either this parameter or a coordinates pair have to be specified
-n
    Use negative depth values for lake raster map
-o
    Overwrite seed map with result (lake) map
--overwrite
    Allow output files to overwrite existing files
--help
    Print usage summary
--verbose
    Verbose module output
--quiet
    Quiet module output
--qq
    Very quiet module output
--ui
    Force launching GUI dialog

elevation : str, required
    Name of input elevation raster map
    Used as: input, raster, name
water_level : float, required
    Water level
lake : str, optional
    Name for output raster map
    Used as: output, raster, name
coordinates : tuple[float, float] | list[float] | str, optional
    Seed point coordinates
    Either this coordinates pair or a seed map have to be specified
    Used as: input, coords, east,north
seed : str, optional
    Input raster map with given starting point(s) (at least 1 cell > 0)
    Either this parameter or a coordinates pair have to be specified
    Used as: input, raster, name
flags : str, optional
    Allowed values: n, o
    n
        Use negative depth values for lake raster map
    o
        Overwrite seed map with result (lake) map
overwrite: bool, optional
    Allow output files to overwrite existing files
    Default: False
verbose: bool, optional
    Verbose module output
    Default: False
quiet: bool, optional
    Quiet module output
    Default: False
superquiet: bool, optional
    Very quiet module output
    Default: False

DESCRIPTION

r.lake fills a lake to a target water level from a given start point. The user can think of it as r.grow with additional checks for elevation. The resulting raster map contains cells with values representing lake depth and NULL for all other cells beyond the lake. Lake depth is reported relative to specified water level (specified level = 0 depth).

This module uses a 3x3 moving window approach to find all cells that match three criteria and to define the lake:

  • cells are below the specified elevation (i.e., water level);
  • cells are connected with an initial cell (seed or coordinates pair value);
  • cells are not NULL or masked.

The water level must be in DEM units.

NOTES

The seed (starting) point can be a raster map with at least one cell value greater than zero, or a seed point can be specified as an E, N coordinate pair. If the seed is specified as a coordinate pair, an additional check is done to make sure that the target water level is above the level of the DEM. When a raster map is used as a seed, however, no such checks are done. Specifying a target water level below surface represented by DEM will result in an empty map. Note: a raster lake map created in a previous run can also be used as a seed map for a new run to simulate rising water levels.

The module will create a new map (lake=foo) or can be set to replace the input (seed=bar) map if the -o flag is used. The user can use -o flag to create animations of rising water level without producing a separate map for each frame. An initial seed map must be created to start the sequence, and will be overwritten during subsequent runs with resulting water levels maps (i.e., a single file serves for both input and output).

Negative output (the -n flag) is useful for visualisations in NVIZ. It equals the mapcalc's expression "negative = 0 - positive".

r.mapcalc equivalent - for GRASS hackers

This module was initially created as a script using r.mapcalc. This had some limitations - it was slow and no checks where done to find out required iteration count. The shell script code (using r.mapcalc) used in the original script is shown below:

${seedmap} = if( ${dem}, \
if( if( isnull(${seedmap}),0,${seedmap} > 0), ${wlevel}-${dem}, \
 if( \
  if(isnull(${seedmap}[-1,0]),0, ${seedmap}[-1,0] > 0 && ${wlevel} > ${dem}) ||\
  if(isnull(${seedmap}[-1,1]),0, ${seedmap}[-1,1] > 0 && ${wlevel} > ${dem}) ||\
  if(isnull(${seedmap}[0,1]), 0, ${seedmap}[0,1] > 0  && ${wlevel} > ${dem}) ||\
  if(isnull(${seedmap}[1,1]), 0, ${seedmap}[1,1] > 0  && ${wlevel} > ${dem}) ||\
  if(isnull(${seedmap}[1,0]), 0, ${seedmap}[1,0] > 0  && ${wlevel} > ${dem}) ||\
  if(isnull(${seedmap}[1,-1]),0, ${seedmap}[1,-1] > 0 && ${wlevel} > ${dem}) ||\
  if(isnull(${seedmap}[0,-1]),0, ${seedmap}[0,-1] > 0 && ${wlevel} > ${dem}) ||\
  if(isnull(${seedmap}[-1,-1]),0, ${seedmap}[-1,-1] > 0 && ${wlevel} > ${dem}),\
 ${wlevel}-${dem}, null() )))

The ${seedmap} variable is replaced by seed map names, ${dem} with DEM map name, and ${wlevel} with target water level. To get single water level, this code block is called with same level numerous times (in a loop) as the lake grows by single cells during single run.

KNOWN ISSUES

  • The entire map is loaded into RAM.
  • A completely negative seed map will not work! At least one cell must have a value > 0. Output from r.lake -n cannot be used as input in the next run.

EXAMPLE

Example of small flooding along a street (North Carolina sample dataset):

g.region raster=elev_lid792_1m -p

# water accumulation next to street dam
r.lake elev_lid792_1m coordinates=638759.3,220264.1 water_level=113.4 lake=flooding

# draw resulting lake map over shaded terrain map
r.relief input=elev_lid792_1m output=elev_lid792_1m_shade
d.rast elev_lid792_1m_shade
d.rast flooding
d.vect streets_wake

Small flooding along a street
Small flooding along a street (r.lake, using Lidar 1m DEM)

SEE ALSO

r.mapcalc, r.grow, r.plane

AUTHOR

Maris Nartiss (maris.nartiss gmail.com)

SOURCE CODE

Available at: r.lake source code (history)
Latest change: Tuesday Feb 18 17:20:26 2025 in commit 688e625